

Chung strongly admired Bakshi and Frazetta's work, and animated his sequences on the film while simultaneously working for The Walt Disney Company. The film's crew included background artists James Gurney and Thomas Kinkade, layout artist Peter Chung, and established Bakshi Productions artists Sparey, Steven E. Bakshi and Frazetta were heavily involved in the production of the live-action sequences, from casting sessions to the final shoot. īecause Fire and Ice was the most action-oriented story Bakshi had directed up until that point, rotoscoping was again used, and the realism of the animation and design replicated Frazetta's artwork. Bakshi received $1.2 million to finance Fire and Ice from some of the same investors as American Pop, and 20th Century Fox agreed to distribute the film based upon the financial longevity of Wizards. From atop a cliff, a smiling Darkwolf briefly watches the pair, then disappears.īy 1982, fantasy films had proven to be considerably successful at the box office, including The Beastmaster and Conan the Barbarian, and Bakshi had a desire to work with long-time friend and fantasy illustrator Frank Frazetta. When they encounter a wounded subhuman, Larn prepares to kill him, but Teegra stops him and they embrace with a kiss. Larn and Teegra barely succeed in escaping the cataclysm. The lava flow swiftly overcomes the glacier, obliterating Icepeak, Juliana and the subhuman army. Darkwolf slays Nekron, but Nekron's dying agony expands the glacier explosively, prompting Jarol to open the volcano's valves. Larn, stranded midway during the attack, finally finds and rescues Teegra from Juliana. With some help from Jarol's dragon hawk riders, they assault the fortress, but only Darkwolf manages to reach Nekron.

They travel to Firekeep to inform Jarol, who decides to give them time to penetrate Icepeak and rescue his daughter until the glacier crosses the border to his realm, forcing him to release the lava from the volcano to destroy the advancing ice. Larn infiltrates the ice fortress, but fails to retrieve Teegra and is rescued by Darkwolf. Using his magic, Nekron forces the prince and his delegation to kill each other. Nekron refuses to release Teegra and insults her, inciting Taro to attack him.

With Larn as a stowaway on their ship, Taro and his emissaries reach Icepeak. At the same time, Jarol sends his son, Prince Taro, to Nekron to bargain for Teegra's release.
Fire and ice 1983 legendado how to#
While Darkwolf holds off Nekron's horde, Larn continues his search and comes upon Roleil's remains, which briefly reanimate and tell him how to find the princess. While looking for Teegra, Larn encounters Darkwolf, a mysterious masked warrior who pursues a personal vendetta against Nekron and Juliana. Nekron refuses to marry Teegra, in spite of his mother's plan, but keeps the princess as a hostage.

However, the subhumans simply kill them and take Teegra to Icepeak. She briefly escapes again, but runs into the witch Roleil and her son Otwa, who intend to use her as a bargaining chip for incurring Nekron's favor. The two grow close, but they become separated when Larn is attacked by a monstrous giant squid, and Nekron's subhumans recapture Teegra. Teegra escapes her captors and comes upon a young warrior named Larn, the only survivor of a village destroyed by Nekron's glaciers. Juliana feels that Nekron should take her as a bride to produce an heir. In truth, the ice queen has orchestrated it as a ruse so that her subhuman troops can abduct Jarol's beautiful daughter, princess Teegra. Nekron sends a delegation to Firekeep, the volcano citadel of king Jarol, ostensibly to request the king's surrender. From their citadel Icepeak, the evil queen, Juliana and her son, Nekron send forth a wave of glaciers this forces humanity to retreat south towards the equator.
